NIGHTWING SECRET FILES & ORIGINS
From October 1999.
DC’s SECRET FILES & ORIGINS specials were some of the best things the company did in the 1990s, and something I still wish they’d bring back. This one, obviously, spotlights Dick Grayson from a few months after I was forced to abandon comics for the first time (I should probably reiterate, because 2011 hasn’t exactly seemed to prove it so far here at Comics Reader, but for economic reasons I’ve “retired” from collecting new comics for the second time), just three years after his first series launched. As readers will remember, Dick assigned himself to the We-only-wish-we-were-as-good-as-Gotham neighbor Bludhaven, which was filled with police corruption so thick Chuck Dixon’s Dudley Soames beat Geoff Johns’ Hunter Zolomon by a few years as a police inspector who later turned into a villain (Soames becoming the subsequently underutilized Torque, while Zolomon became the new Reverse Flash). It was during this time that Dick sort of became DC’s Daredevil, with Blockbuster becoming Bludhaven’s Kingpin (with an epic payoff Devin Grayson got to script; it still kills me that her tenure still gets very little respect). The contents were typically stellar: beyond profiles of characters relevant to the series (including a new villain named Shrike who apparently had close ties to Dick) and a chronology from the rise of Robin to the most recent developments in the NIGHTWING series; to a couple of short stories, one of which is written by Dixon with art from Scott McDaniel (the blockbuster team from the earliest run on the book) and actually involves a nod to Jason Todd and two by Devin Grayson, one harking back to the Wolfman/Perez Titans and the other to Dick’s torturous history with women. In short, this is a perfect book for any fan of Dick Grayson, from 1999 and even in 2011, something that will remind readers just how much potential the character has, as well as his rich history.
SUPERBOY #100
From July 2002.
The final issue of the modern Superboy’s first series is perhaps a good indication that at least at that point he really was ready to take a break. The fun starts off with Karl Kesel and Tom Grummett reuniting one more time (they were the creative team who helped launch the character in 1993, as well as the series, and a return engagement hugely inspired by Jack Kirby at the midpoint of the series), marred only by Grummett’s decreased ability (or willingness) to replicate the style he’d made famous throughout the previous decade (he’s one artist who should either be absolutely consistent or completely change his style, because his work in this issue is almost painful to see). From there, the creative team that’d been working on the book in its final issues takes over, and consists of Jimmy Palmiotti and Dan DiDio as writers (and it’s worth noting that DiDio did begin his DC tenure as a writer, which makes his current efforts, which began a few years ago with THE OUTSIDERS not as much of a stretch as some fans might believe) and John McCrea somehow doing even worse art than Grummett-in-this-issue. Clearly the new team had attempted to push Superboy in a completely new direction, almost completely revamping him (which is something I hate for creative teams to do, ignoring someone else’s continuity and replacing it with something that isn’t as interesting but is superficially similar and in short not inspired in the least). The elements they worked with might have actually worked with only a few keys differences (first of which would have been a different artist), but as it is, this left Superboy free to be reimagined by Geoff Johns (who had retroactively-famously proposed his vision in SUPERBOY’s letters column years earlier), and in turn receive a complete reboot this year as part of the New 52, which was probably for the best.
JUSTICE LEAGUE AMERICA #65
From August 1992.
As I wrote about in QB #19, Dan Jurgens and his brief run with the Justice League is probably more memorable to me than for most fans, and a large part of that is the debut of a subsequently obscure character, Bloodwynd. I have a feeling that Dan’s whole run with the League was meant to hinge around the “Doomsday” story (which as of this issue was only about five months ahead), and so it was probably shorter than he’d intended, or at least readers like me would’ve hoped. Maxima, who’s apparently returning in the New 52 with a more alien look, is in the spotlight this issue.
JUSTICE LEAGUE INTERNATIONAL #10
From February 1988.
From the early days of the Giffen/DeMatteis/Maguire run, it shows because the classic line-up isn’t even in place yet, but the spirit of the enterprise already well on display. There are four Green Lanterns featured in this issue, one of them being Hal Jordan, and all the others members who don’t really matter in the modern era (Arisia, who comes closest; G’Nort, who is actually referred to as Gnort in this early appearance; and Katma Tui, who was Soranik Natu’s predecessor as Sinestro’s successor). Features the Manhunters and is a “Millennium” crossover from Week 5 (so says the cover!).
SECRET ORIGINS #2
From May 1986.
From the post-CRISIS ON INFINITE EARTHS version of the New 52 reboot comes this dual origin for the original Blue Beetle, Dan Garrett, and his subsequent replacement, Ted Kord, from Len Wein and Gil Kane. It’d be interesting what a modern creator could do with either one, because what’s presented here hasn’t exactly dated very well. Still, extremely interesting to have, including the Beetle publishing history included in the letters column.
STARMAN #80
From August 2001.
The final issue of James Robinson’s epic (before the Blackest Night resurrection issue) is something I felt like reading long before the Omnibus business I talked about a few months back (and in fact thanks very much to the Blackest Night issue, to link these parenthetical phrases). As expected from the style of the series, the issue deals with Jack Knight’s farewell to Opal and his supporting cast, and in Robinson’s own farewell note, THE SHADE series that has only now just been undertaken is referenced, in case you were keeping score.
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