There’s a hidden genius in comics, and his name is Dean
Motter. My first experience with him was
UNIQUE, a parallel worlds mini-series he did in 2007. I’d heard of him earlier, when he’d worked on
TERMINAL CITY for Vertigo, but it was when I stumbled across MISTER X that I
discovered his essential worth in the medium as a pioneer of what I’d like to
call noir psychology. MISTER X is all
about the building of a city of the future along deliberate designs that cause
its citizens to slowly lose their minds.
The outcast lead architect is the eponymous Mister X, the boogeyman who
is at once at the peripheral and center of the story. It’s an abstract storytelling technique that’s
unlike what just about anyone else was doing at the time or later. There’s a lot of Golden Age influence to his
methods, notably Will Eisner’s Spirit (which also inspired Frank Miller’s SIN
CITY), which become all the more apparent with Motter’s more recent
ELECTROPOLIS, which features a cameo appearance from Mister X that ties all of
his projects together, like a Grant Morrison so far out of the mainstream all
the kookiness has been replaced by genre tropes (but then, isn’t that what
Morrison has been doing these days?).
Like hardboiled fiction exemplified by Dashiell Hammett and
recently echoed in more mainstream works by Greg Rucka and Ed Brubaker,
ELECTROPOLIS: THE INFERNAL MACHINE is at its heart a near-parody of standard
gumshoe storytelling, featuring a steampunk robot who’s stumbled into the
career of his late owner, and just so happens to be solving his murder sixteen
years after the fact. Nearly every name
in the plot is a pun, and helps make the book perhaps Motter’s most accessible
effort, if you want to take it as a lightweight adventure down a corridor you
find comfortably numb. But there are
layers to this onion, and you eventually discover that Motter has a lot of
ideas up his sleeve, and Mister X’s appearance is the red herring, so to speak,
that exposes his true motives.
There’s a temptation to dismiss Motter as just another
peddler of someone else’s dreams, junk sci-fi the way SKY CAPTAIN & THE
WORLD OF TOMORROW became instant nostalgia, or JOHN CARTER fell victim to his
own descendents. If there was a movie
made of his ideas, it would go the same way.
That’s probably what happens to all of his comics, why readers haven’t
toasted him as essential each time he comes out with something new. But then, bold ideas told in fashions that
seem tired are usually overlooked, except by cult audiences. Just look at FRINGE. Morrison has escaped this fate by sheer
sensationalism. That’s not what Motter
does, however. He doesn’t even go for
surreal escapism, like ATOMIC ROBO, or insulated journey, like RASL. He’s overt, but he’s also complicated. He tries to let the reader do some of the
work, to figure out what he’s trying to say.
Often Motter is described as exploring yesterday’s future today, but it’s
a very particular vision, one that seeks to penetrate the heart of where our
impulses are taking us. Today we decry
the polluting effects of the Industrial Revolution as a time-delayed bomb of
sorts. Tomorrow, Motter postulates, we’ll
be sabotaging ourselves in real-time, and the only way to cope will be to seek
comfort in the structures we already know.
Of all your blogs, this is the one I think I need to follow just because I know very little about comics, something emphasized when I recently read the reprint of Morrison's "Flex Mentallo" series.
ReplyDeleteAnyway, I have no idea who Motter is or what any of these comics are, but as someone who enjoys Raymond Chandler books maybe I should go find it.
BTW, you might enjoy a book I read recently called "Empire State" that similarly deals with PIs, superheroes, and robots.
Awesome. And I've heard about Empire State; just wishlisted it on Amazon.
ReplyDeleteThis was my review of that book: http://bjbooks.blogspot.com/2012/02/empire-state.html
ReplyDelete