Showing posts with label Jimmy Palmiotti. Show all posts
Showing posts with label Jimmy Palmiotti. Show all posts

Saturday, June 30, 2018

Reading Comics 219 "DC's 100-Page Comic Giants"

Teen Titans 100-Page Comic Giant #1

News dropped suddenly that DC was publishing four titles of these things, exclusive to Walmart, replacing the three-packs they were putting together for a few years, and I couldn't have been happier.  Besides Teen Titans there's also Justice League of America and Batman, plus Superman, which I have also checked out, below.  These are mostly reprint editions, featuring material from the early millennium, New 52, and Rebirth eras, at least so far, plus lead stories of new material which in later months will feature work from Brian Michael Bendis and Tom King, so DC is definitely taking this project seriously.

The Titans are a team I've followed somewhat loosely throughout my comics experience.  My first one was a battered copy of The New Teen Titans #39, where Dick Grayson and Wally West walk away from the team (in Dick's case in advance of adopting his new Nightwing persona during "The Judas Contract").  I read Dan Jurgens' complete run from the '90s.

That turns out to be relevant for the new story in this issue, because Jurgens is once again the writer.  The lineup is more or less the classic one, insofar as there's Robin, Beast Boy, Starfire and Raven.  No clear indication which Robin, but the costume is classic Tim Drake.  I'm still baffled that there hasn't been a push for a live action Titans movie, but there's a TV version coming up, plus a movie version of the spastic cartoon coming up. 

The first reprint in the issue is Teen Titans #1 from 2003 via Geoff Johns, in which he finally gets to explore a concept he first breached in a famous letter that got published in the waning days of the '90s Superboy comic.  He uses the book as a way to reorient all the characters, streamlining them.  The core of the team had already teamed up in Young Justice, but the approach is totally different.  Peter David's comic was basically a DC version of the teen comics other companies were doing in the '90s, rather than the version DC itself did throughout the decade.  Johns used his Titans as a pilot program for his wider efforts later, expanding on things he was doing with the Justice Society.  Wonder Girl arguably got the biggest push.  Previous to Johns she was almost more of a cosplay superhero, even wearing a wig, for whatever reason, to achieve her blonde look; Johns keeps that hair full-time. 

Next up is a reprint of Super Sons #1, which is the first time I've had a look at it.  Peter Tomasi continues his Damian Wayne experience, this time with added Jon Kent, with Jorge Jimenez on art.  I don't think it works as well, outside of Superman, the adventures of the all-new and all-different Robin and Superboy, but these are fun characters, defining new ones of the modern era, so it's always worth having them in the spotlight.

Finally there's a reprint of Sideways #1, part of the recent Age of Heroes artist-first push, most of which are versions of Marvel characters.  Sideways is a kind of Spider-Man, visually and as far as his being a high school student trying to fit in.  I've been a fan of Kenneth Rocafort since Red Hood and the Outlaws, so I'm glad to see his work get a spotlight like this.  At least as this issue goes, Sideways actually spends more time as plain old Derek James, and Rocafort absolutely sells him that way.  His work looks better that way!  I hope DC recognizes this and finds, I don't know, a Vertigo project for him in the future.

Superman 100-Page Comic Giant #1

The lead new material from Jimmy Palmiotti (who seems to have been contracted to do a lot of the new material in these things) begs the suggestion: if the DCEU wanted a solid new direction for Henry Cavill's Superman, foregoing supervillains and merely having him confront one of those classic apocalyptic weather scenarios would probably sell him really well.  Here he confronts a slew of tornados in middle America.

The next segment is a reprint of Jeph Loeb's classic Superman/Batman #1, an update of the old World's Finest comics with the stars directly in the title, which DC has revisited a few times since, sometimes with Wonder Woman substituting (which was a nice development).  President Luthor!  Bet both DC and Marvel are kicking themselves that they already did their stories like that before Trump.

Then Green Lantern #1 from 2003, the series that followed Green Lantern: Rebirth, in which Geoff Johns works to redeem Hal Jordan.  Ironically few fans seem to realize how common it is for Jordan to need redemption, which works well for his cinematic future, should DCEU ever consider going in that direction.  It's still shocking to think how far Johns truly got to push Jordan.  If it had played out just a few years later, maybe the movie would've had more momentum behind it.  Or maybe just accelerate the Sinestro arc into that first movie.  Would've made a more obvious parallel plot.

Finally, The Terrifics #1, another Age of Heroes launch, this one a Fantastic Four pastiche, featuring a stretchy dude, a smart dude, a weird-looking dude, and a lady who can become transparent.  Some variations there, but pretty clear prototypes being followed.  Jeff Lemire has been one of the most fascinating writers of the modern era, and this is an excellent new showcase for him, hopefully one that will garner him wider acclaim.  Also another chance for Mister Terrific to shine, plus welcome new opportunities for Metamorpho and Plastic Man, plus the new Phantom Girl.

I certainly look forward to more!

Tuesday, June 14, 2016

Quarter Bin 80 "Mark Waid's Flash, Generation X, Guy Gardner, Harley Quinn, and Caleb Monroe"

No, not all comics featured in this feature were literally bought in a quarter bin.  But these were.

The Flash #93 (DC)
From August 1993.
From the files of Mark Waid's excellent run on The Flash comes this second issue of Bart Allen's introduction.  Waid was literally the guru of the Speed Force, and if any character greater embodied his philosophy than Wally West, it was Bart, who would variously be known as Impulse, Kid Flash, and even the Flash himself (it...didn't go particularly well, however).  Bart was the grandchild of Barry and Iris Allen, raised in the future but mistakenly caught up in a program that sought to study him, which accidentally accelerated his growth because no one actually knew what to do with him.  (Waid cleverly explains that in this issue.)  Later the star of Waid's second Flash series, Impulse, Bart would appear in a more sinister version within the pages of the New 52's Teen Titans (which was one of the many things that angered fans about the New 52).  I revisited this issue hoping for some sweet art from the late Mike Wieringo, but if I'd read the cover more closely, I'd have noticed that Carlos Pachelo was filling in for him.  Somewhat ironically, while Ringo gained a massive cult following before and following his untimely death, the letters column for this issue features a decidedly cautious interest in his work. 

Generation X #25, -1 (Marvel)
From March and July 1997.
Scott Lobdell's contributions to '90s X-Men lore have largely been marginalized in recent years, mostly because fans have generally marginalized '90s X-Men in general.  His Generation X (which famously forced Gen 13 to come up with its alternate title, which didn't stop it from becoming one of Image's signature '90s hits) introduced, as the title may indicate, a new generation of mutants, who have since largely vanished.  I just don't get it.  Lobdell has been working with DC since the New 52, and he still doesn't get any credit, even though he's generally one of the best character-driven storytellers in the business.  The "-1" issue was Marvel's response to the "0" issue phenomenon, part of a whole flashback month.  Neither issue actually features the new generation too directly, but that was okay.  It was still good stuff.  James Robinson wrote the "-1" issue, and Carlos Pachelo, in his first signature work, was on art for both.

Guy Gardner #1, 2 (DC)
From October and November 1992.
Gerard Jones was absolutely on fire with the Green Lantern franchise during this period.  He not only dominated it, but expanded it as never before.  Besides the lead series, there was also Green Lantern: Mosaic (previously discussed here), and Guy Gardner, which launched with Guy having just acquired Sinestro's yellow ring, but would later feature him gaining different powers entirely.  Geoff Johns would expand on the mythology of the yellow ring, but at the moment, it was just something that wasn't a Green Lantern ring, and still allowed Guy to run roughshod on the concept of superheroes.  Basically, Guy was one of DC's answers to the burning '90s topic of breaking from tradition, and boy was his ready for it, even if his nifty new ring, in these issues, didn't feel like fully cooperating.

Harley Quinn and Power Girl #6 (DC)
From February 2016.
The creative team of Amanda Conner, Jimmy Palmiotti, and Justin Gray had previously collaborated on a pre-New 52 Power Girl ongoing series (which featured the dubious distinction of Vartox's debut), and so it was nice to see them taking the opportunity provided by Harley Quinn's massive popularity to reprise the act (with Vartox!).  This is irreverent storytelling pure and simple, with Harley literally acting the part of the jester as Power Girl tries to once and for all end her Leela/Zapp Brannigan relationship with Vartox.  Good luck with that...

Hunter's Fortune #4 (Boom!)
From January 2010.
As with Skipper Martin and Drew Melbourne, Caleb Monroe was a budding creator I came across a decade ago, and when he scripted this series I enjoyed watching him find success.  (Despite how it can sometimes seem, I don't actively wish ill on any creators.  Everyone's work has an audience.)  The concept, developed by Andrew Crosby, is basically Indiana Jones/National Treasure/Lara Croft without a sensational lead character.  Hunter is merely the recipient of a fortuitous bequeathal.  Monroe's signature gift to his fellow budding creators was setting up a list of submission guidelines, which was above and beyond what you'd expect from someone basically at the same level as you.  He's remained active in comics, at least as of two years ago, when he was still writing stuff for Boom!, and that was good to see.